Mupen64 0.5.1-rev2 Release
Posted by victori
Categories: osx86
Mupen64 0.5.1-rev2 Release's RSS feed
[10] comments
Mupen64 release, I fixed long standing bugs.
Release notes
Fullscreen now works
Save folder path bug is resolved
10.2/10.3 support is depreciated
Grab the emulator on my emulation page
ste
Postedhgjj
Ryan Whitney
PostedHow in the world do I configure the keys? The current default setup won't work on my macbook pro at all and I can't find any configuration files.
maukku
PostedThanks for this, performance is awesome on my 1.42ghz mac mini compared to previous version! And saving games works too!
Dan
PostedHi there! Thanks for your great work! I understand that the reason why there is no real plugin support is because of the uniqueness of MacOS's library loading. Is it possible for you to provide multiple app bundles, one with Rice and other builds with others? I'd really like to have high-res texture support.
( see http://emutalk.net/showthread.php?t=39868&highlight=high+res+texture and see http://emutalk.net/showthread.php?t=33667&highlight=high+res+texture )
Have you gotten it to build with just X11/gtk2/SDL, like with fink? I got it all to build if you replace malloc.h with stdlib.h and add "-I/sw/include -fno-common" to the CFLAGS. And from the final gcc command (the linker) I removed "-export-dynamic" and "-ldl" Then that final command still blows up on the linker part (ld). I have no idea what to do there but it's no surprise. See http://smuckola.org/etc/mupen64_macos_log.text
And finally, I tried building your app bundle source code on XCode with MacOS 10.4 for Intel (gcc 4.0.1). It can't find MyOpenGLView.mm and I have no idea what that is coz I don't use XCode or Cocoa and I'm not a programmer.
Thanks so much for any input. I can't wait to get this working on my new imac! I might even have to try the Windows version in Crossover Mac! :-o
Dan
PostedOh. I'll also let you know that Hacktarux told me yesterday that he's working on a patch that'll make Mupen64 build properly on newer GCC. Newer than what, I dont know.
Dan
PostedAnd I'll say that I read (haven't yet tried) that USB Overdrive can be used to make joysticks work with Mupen64 on MacOS. It always worked for me before the N64 emulation era!
pierre
Posteduog
Dan
PostedOkay Mupen64 now works on Darwin/MacOS so please head on over to http://www.emutalk.net/showthread.php?p=382606
naru
Posteds
Simon Nicholls
PostedHi Victor,
I couldn't download the Mupen64 source from the svn repository. Is it down / moved?
I'm keen to be able to fix / contribute if I have issues.
Thanks,
Simon